• Entertainmeonly@lemmy.blahaj.zone
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      11 hours ago

      Any mic could have been used to allow us to voice shouts. But they chose to lock that behind an $80 device. By supporting that you support locking game mechanics behind dongles. That’s not immersion no matter how you spin it.

      I’ll come back and add if Bethesda would have released that mechanic to all mics, we all would be speaking dovakin like trekies speak klingon. That would have added to the immersion by bringing the game language to life. As is, it was a marketing ploy that only worked on those that had already bought the device. It was not marketed well, by forcing purchase of a new peice of equipment instead of allowing all to access the program, it was never allowed into the actually gaming zeitgeist past a niche novelty.(again speaking of the language not the poorly conceived connect device) See, the actual device and the program that patches skyrim are actually not the same thing. They just locked the program to only slave for that one $80 device. Yes. Very immersive.

    • explodicle@sh.itjust.works
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      12 hours ago

      They’re saying that you’re saying the input device was what made it immersive and not the language. What a silly thing for you to say, come on.

          • BigBananaDealer@lemmy.world
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            11 hours ago

            not what i said, again

            it was only used on kinect. if it was on mics, would you complain they locked that behind owning a mic?

              • BigBananaDealer@lemmy.world
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                11 hours ago

                they didnt have the capability of voice recognition that the kinect did

                but we’re arguing semantics all i was saying was the voice commands were immersive i dont give a fuck about what it was on

                • Entertainmeonly@lemmy.blahaj.zone
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                  11 hours ago

                  I never agued the contrary. I literally said it was an interesting addition. I just didn’t like it. What I’m arguing is that the connect made anything more immersive. But once again Bethesda fan club comes to defend making a modder correct what they half assed. The fact it took 7 years is a silly argument. Bethesda and Microsoft coupd have let the konict voice recognition Program to work without the actual konict. They easily could have let that into the core xbox at that time. It was not a hardware issue. So, once again, Microsoft and Bethesda chose to lock that all behind a dongle. It could have been on every xbox but Microsoft was trying their hand at the Apple dongle game. We could have had voice command official from them in 2012. Konict was the worst.

                  • BigBananaDealer@lemmy.world
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                    10 hours ago

                    im not arguing the kinect itself is making anything immersive. just that the voice commands itself as a concept and in practice were immersive