cannedtuna@lemmy.world to memes@lemmy.worldEnglish · 8 days agoAnd then never using consumables, because what if you need them later?lemmy.worldimagemessage-square88linkfedilinkarrow-up1898arrow-down17
arrow-up1891arrow-down1imageAnd then never using consumables, because what if you need them later?lemmy.worldcannedtuna@lemmy.world to memes@lemmy.worldEnglish · 8 days agomessage-square88linkfedilink
minus-squareAnimalsDream@slrpnk.netlinkfedilinkEnglisharrow-up2·7 days agoWell now I’m not sure. But it’s something I’ve done in both Skyrim and Fallout New Vegas, and I’m pretty sure when I load the save files, my adjusted carry weight is still there.
minus-squaretetris11@feddit.uklinkfedilinkEnglisharrow-up1·7 days agoHmm makes sense actually – I guess if it’s a player stat that gets modified then it’s saved, but if it’s a world mod then that would be reset
Well now I’m not sure. But it’s something I’ve done in both Skyrim and Fallout New Vegas, and I’m pretty sure when I load the save files, my adjusted carry weight is still there.
Hmm makes sense actually – I guess if it’s a player stat that gets modified then it’s saved, but if it’s a world mod then that would be reset