FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 5 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square212linkfedilinkarrow-up1637arrow-down15file-text
arrow-up1632arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 5 days agomessage-square212linkfedilinkfile-text
minus-squarerealitista@lemmus.orglinkfedilinkEnglisharrow-up1·3 days agoIt was a guy in a kind of valley going into a cave. Regardless, if I can’t make something happen in the first 4 hours of a game, it ain’t for me.
It was a guy in a kind of valley going into a cave. Regardless, if I can’t make something happen in the first 4 hours of a game, it ain’t for me.
Maybe this guy