• Rose@slrpnk.net
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      4 hours ago

      Skyrim actually supported a load of commands . And it worked pretty reliably with my weird foreign accent.

      (Ekvip duul wepöns. …Ekvip bou. Kvik seiv.)

      It actually made sense to use those a lot of times. I felt it went way past the gimmick territory!

          • Entertainmeonly@lemmy.blahaj.zone
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            8 hours ago

            Any mic could have been used to allow us to voice shouts. But they chose to lock that behind an $80 device. By supporting that you support locking game mechanics behind dongles. That’s not immersion no matter how you spin it.

            I’ll come back and add if Bethesda would have released that mechanic to all mics, we all would be speaking dovakin like trekies speak klingon. That would have added to the immersion by bringing the game language to life. As is, it was a marketing ploy that only worked on those that had already bought the device. It was not marketed well, by forcing purchase of a new peice of equipment instead of allowing all to access the program, it was never allowed into the actually gaming zeitgeist past a niche novelty.(again speaking of the language not the poorly conceived connect device) See, the actual device and the program that patches skyrim are actually not the same thing. They just locked the program to only slave for that one $80 device. Yes. Very immersive.

            • BigBananaDealer@lemmy.world
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              8 hours ago

              so…why havent they done it again?

              only other games i even know of that utilize a mic in that way are guitar hero, rock band, and that alien game. but they just detect pitch and sound not specific words

              • Entertainmeonly@lemmy.blahaj.zone
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                8 hours ago

                Good question. I honestly have no clue. It’s ridiculous we can talk to NPC’s at this point with our actual voice.

                I mean they have mods to add the Voice Activated Shouts to any nexus mod manager. Why is it that Bethesda relies on mods to correct their crap games?

                • BigBananaDealer@lemmy.world
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                  8 hours ago

                  i actually looked it up, its because the kinect already came with a built in voice recognition software for devs to use. but if they wanted a regular mic to work, theyd have to make their own software for it which would be more time and effort for something not everybody’s going to use

                  a shame as it would be really fun if every game had that

          • explodicle@sh.itjust.works
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            9 hours ago

            They’re saying that you’re saying the input device was what made it immersive and not the language. What a silly thing for you to say, come on.